This is a submission for the Godot Wild Jam #94 - Theme: Mutation

Irradiate swarms of enemies to ash, or risk mutating them into something stronger. Can you survive all 10 waves?

Every attack you do will deal damage, but also deal mutagen to enemies. Deal enough, and they'll mutate into stronger forms with special abilities. So deal damage wisely, and manage mutations so that they don't get out of control. 

If you forget what a specific mutation does, check the "Mutations" tab in the pause menu.

Controls:

WASDMovement
EInteract
Esc or TabPause
M1Swipe attack (regenerates health)
M2Beam attack (consumes health)
ShiftDash (consumes health)
Q???

Feedback and bug reports are very welcome!


Credits:

All programming, design, UI, art, and animation done by me

Music: Craig Mace (https://audiojungle.net/user/studioace)

SFX attribution (freesound.org): unfa , ryansnook, -sihiL, copyc4t, MinecraftGamerLR, KVV_Audio, RHumphries, PNMCarrieRailfan, InspectorJ, Benboncan

Updated 6 days ago
Published 14 days ago
StatusReleased
PlatformsHTML5
Authorrcortes
GenreAction
Tags2D, Godot, Gore, No AI
ContentNo generative AI was used

Development log

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